“AKSATURA-EDU GAME” INOVASI MEDIA BELAJAR INTERAKTIF BERBENTUK BOARDGAME DIGITAL SEBAGAI MEDIA EDUKASI DAN PELESTARIAN BAHASA DAN AKSARA BALI MENUJU INDONESIA EMAS 2045
Abstrak
The young generation's low interest and interest in learning and knowing regional
languages, especially Balinese language and script, requires special strategies to
overcome this. One strategy that can be implemented is the development of
digitalbased interactive learning media. The learning media that will be developed
is "Aksatura-Edu Game" which is a digital-based board game as a medium for
education and preserving Balinese language and script towards a Golden
Indonesia 2045. The aim of this research is to find out and describe the description
of the needs and level of acceptance of teenagers towards "Aksatura-Edu Game
"Interactive learning media innovation in the form of a digital board game as a
medium for education and preservation of Balinese language and script towards a
Golden Indonesia 2045. This research is Research and Development research with
the development of the game "Aksatura-Edu Game" following the development path
a game with a Four-D concept starting from Define, Design, Develop, Disseminate
and data analysis. Game creation is carried out on the digital media platform
website https://genial.ly/. The research results show that respondents need
innovation in the form of learning media, especially learning media to improve the
preservation of the Balinese language. The level of acceptance of the "AksaturaEdu
Game" product is very high both in terms of perception of the game, perception of
the usage aspect and perception of the aspect of increasing knowledge. From the
results of data analysis, "AksaturaEdu Game" has strengths and opportunities that
can be optimized as well as weaknesses and challenges that need to be overcome
and improved. Thus, the product "Aksatura-Edu Game" is suitable for use as a
digital-based learning medium as an interactive learning medium in the form of a
digital board game as a medium for education and preserving the Balinese
language and script towards a Golden Indonesia 2045
Keywords: Aksatura-Edu game, boardgame, Balinese language and font.
